Core Gameplay
The scale rotates slowly in a circle (like a Ferris wheel). Blocks fall toward the centre of the circle (not downward relative to the screen). Players must place blocks so that the stack remains stable despite the rotating gravity direction. The goal is to complete a full rotation (360 degrees) without the stack collapsing.
Level & Content Design
200 levels with rotation speeds from slow (1 degree per second) to fast (5 degrees per second). Later levels have elliptical orbits where gravity strength changes based on distance from centre. An “Infinite Orbit” mode generates procedurally varying speeds. No updates or DLC required.
Visuals & Experience
Space station theme – metallic scale, starfield background, block textures with glowing edges. The horizon line rotates relative to the player’s view. Low‑frequency hum that changes pitch with rotation speed.
Key Features
Gravity Vector Display: An arrow that always points toward the centre of rotation.
Orbit Preview: Shows the next 90 degrees of gravity direction change.
Single File Delivery: One HTML file plus asset folder – no external API calls.
User Value
Challenges players to think in rotating reference frames. Excellent for developing spatial orientation skills.
Usage Scenarios
Great for sci‑fi fans, or as an unusual challenge during long waits.









