Core Gameplay
Blocks are made of recycled materials (paper, plastic, metal, glass). Each material has different properties: paper is light but crumbles if stacked too high; plastic is slippery; metal is heavy; glass is brittle. Players must choose which recycled block to use next from a conveyor belt. The goal is to reach the target height using available materials wisely.
Level & Content Design
260 levels with a recycling‑centre theme. Later levels introduce “mixed” blocks (e.g., plastic‑coated paper). No live service elements; all level data is pre‑installed. A “Free Play” mode lets players generate random level layouts.
Visuals & Experience
Earthy, warm aesthetics – browns, greens, and soft blues. Block textures resemble crushed cans, newspaper stacks, and glass shards. Gentle acoustic guitar background music. Success animations show tiny sprouting leaves.
Key Features
Material Library: Tap any block to see its full property list (weight, friction, durability).
Conveyor Hold: Pause the conveyor belt for 10 seconds (once per minute).
Storage‑Friendly: Game data under 20 MB.
User Value
Encourages resource management and material‑specific strategies. The theme subtly raises awareness of recycling without being didactic.
Usage Scenarios
Suitable for relaxed weekend afternoons, or as an engaging activity for environmentally conscious players.









