Core Gameplay
Players are given a fixed set of blocks with known weights and must design a stacking sequence before any block falls. In “Build Mode”, you arrange the order and positions; then “Test Mode” runs the physics simulation. The goal is to achieve balance for 10 consecutive seconds. This removes real-time pressure for those who prefer turn-based puzzle solving.
Level & Content Design
200 levels, each with a unique block inventory. Later levels introduce blocks with negative weight (buoyant, pulling upward) or blocks that change weight when touching another block. All levels are accessible immediately – no need to unlock sequentially.
Visuals & Experience
Architectural blueprint aesthetic – white lines on blue background, with weight values displayed as engineering annotations. The test mode uses slow-motion physics so players can see exactly when and why imbalance occurs.
Key Features
Blueprint Save: Export your stacking design as an image file.
Comparison Tool: Overlay your design with the developer’s suggested solution.
No Timers: Play entirely at your own pace.
User Value
Ideal for players who find real-time stress unappealing. Builds systematic problem-solving and structural engineering intuition.
Usage Scenarios
Perfect for quiet evenings, study breaks, or as a teaching aid for basic physics concepts (leverage, torque, centre of mass).









